Spawn
Spawn Protection Radius
This sets the radius around the spawn which should be protected and only op players can interact with. This prevents (tool) interactions, mob griefing, explosions, breaking blocks, farmland trampling, growing crops, and attacking. Additionally, the player will always have max health, max food level, can't drown, and can't be set on fire. This is default set to 0, so nothing is protected. Look at the table here to see more options:
3 | 3 | 3 | 3 | 3 |
---|---|---|---|---|
3 | 2 | 2 | 2 | 3 |
3 | 2 | 1 | 2 | 3 |
3 | 2 | 2 | 2 | 3 |
3 | 3 | 3 | 3 | 3 |
Dimension
This sets the dimension where you will spawn and the island be generated.
This can be any dimension found in config/skyblockbuilder/data/dimensions.txt
. This file will only be generated
when joining a skyblock world.
Height
Range
You can set a range from minY
to maxY
. minY
is the bottom spawn position. maxY
is the top spawn dimension.
If you set the spawn height type (see below) to set
, the bottom value will be used for a set height.
Otherwise, the height will be calculated.
Type
set
: This is a fixed spawn position. For users of the older versions of skyblock builder, this is the normal mode as
before. It will use the bottom
value of the range as fixed height. The top
value will be ignored.
range_top
: This will search for a valid position beginning at the top
position, down to the bottom
. If no valid
spawn was found, it uses the top
value as fixed height.
range_bottom
: Same as range_top
. The only difference is that it uses the bottom
value as fixed height if there was
no valid spawn found.
Valid spawns are defined as: Two block air on top of each other. Under that, it's a normal block/slab, or block inside
the valid spawn block tag 🔗
#skyblockbuilder:additional_valid_spawns
.
Offset
If the spawn height type is set to range
, this offset will be used to slightly move the spawn height in any
direction. Negative values go down, positive values go up.
Radius
The radius to find a valid spawn if no given spawn point is valid.
Minimum: 0