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Version: 1.19.x

World

Island Distance​

Specifies the distance between two islands. If the_nether is selected as the start dimension, this distance is divided by 8.

Offset​

Determines the offset from coordinates (0, 0) for island generation. This can be utilized to generate islands centrally within .mca files.

Sea Height​

Sets the sea level in the world. Note that this does not affect the water height within the world but does influence spawn heights for entities like squids.

Surface​

Configures the block settings for generating surfaces across different dimensions. Follows a format similar to flat world generation settings 🔗, but ignores the biome setting. These settings can be applied to each dimension. To generate a completely void space, set the dimension to an empty string instead of removing it from the list. If surface generation is disabled, these settings are ignored.

Biomes​

This is a map that provides ResourceLists 🔗.

By default, all biomes are allowed. You can block specific biomes by adding them to the list. To only allow biomes from the list, set allow_list to true.

info

Each dimension must have at least one valid biome!

You can find a complete list of all possible structures in config/skyblockbuilder/data/biomes.txt.

warning

Some structures require specific biomes to generate (e.g., Mansions require Dark Oak Forest). These structures will not be generated if you do not have these biomes.